Jakub P., Greg B.

Hello listeners! On this week’s episode, Jakub and Greg tackle another RPG topic: high level campaigns. We had the pleasure of running one for Jakub’s recent birthday shindig, and it really got us thinking about some of the unique opportunities and challenges presented by late-game RPGs. Whether it’s designing an encounter or making full use of your spectacular class features, we break down what makes high level D&D so awesome.

We also talk about What We’ve Been Playing lately, including Spirit Island and Near and Far.

Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to hear more from Dragon’s Demize, you can find us on Facebook, Google+, and Discord. We’re also on Twitter and Instagram if that’s more your speed. Finally, you can find all of our streams, vlogs, and other video content on Youtube or catch us live every Wednesday on Twitch.

Dragon's Demize   podcast   RPGs   tabletop   What We've Been Playing