Hellooooo listeners! For this very special episode of Dragon’s Demize, Greg is joined by Thomas DiSalvo, one of the actors from the new movie Tournament. In the movie, a group of unlikely friends meet to battle in a trading-card tournament, only to have an outsider come in and shake things up at their local game shop. Greg and Thomas talk about what it was like diving into the world of trading card games and creating a fun, authentic story that appeals to gamers and non-gamers alike. This is one episode you won’t want to miss, and of course you won’t want to miss Tournament either! You can check them out on Facebook, Instagram, or their own website, www.tournamentmovie.com.
Greg also finds the time to talk about his recent board game adventures. This week, those include another Delta Green mission, Mystic Vale, and the delightfully miserable Gloom.
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook, Discord, and Google+. Our weekly streams and new vlogs are also available on our Youtube channel.
Hello listeners! We’ve got an extra special episode for you today: we had an opportunity to interview Daniel George, founder of August Games and designer of the delightfully fanciful Dragon Brew. Daniel has been designing games for years and had lots of great insights to offer. Our conversation ranged all over, from advice to aspiring game designers, to his own creative process, to an in-depth discussion of his new game Dragon Brew. We had an amazing time talking to him, and we hope that you enjoy it just as much.
Dragon Brew is a game about fantasy races who compete for brewing trophies instead of fighting on the battlefield. Each round, players craft beers designed to meet the tastes of that year’s judges. Each judge as a unique preference between the three qualities: color, strength, and bitterness. But wooing the judges isn’t the only way to earn points, and savvy players will have to cover all their bases in order to secure victory.
The game has a lot to offer, with deeply strategic resource management and worker placement wrapped up in a fun, easy-to-play turn structure. It’s currently in the middle of its funding campaign on Kickstarter, and we highly encourage you to secure your copy. If you’re reluctant to put money towards a game you haven’t tested yourself, have no fear! Dragon Brew is completely playable on Tabletopia, so give it a whirl and see if you enjoyed it as much as we did.
Thank you as always to Agata Poniatowski for the artwork and Strangelette for the music. Be sure to head on over to our Facebook and Google+ pages to check out our newest weekly feature: What’s Fresh Wednesdays! Our Century in Review video is also on its way, so keep an eye on our YouTube channel here. Finally, Washingcon tickets go on sale March 1. They’re expected to sell out, so mark your calendars and get ready for another year of great games.
At WashingCon this month, Greg and I had the chance to interview Rob Daviau and talk about his games, the process behind them, his views on gaming as a designer and even some tips for aspiring game designers. It was great to talk to him and get a behind the scenes peek into how he approaches game design. Rob had some great insights about the process of designing games and how adding a narrative or a campaign to games created different game elements. We also got to hear a bit about a game he has in the works with Iello games, scheduled to come out around Gen Con of next year.
We hope that you will enjoy listening to the interview as much as we enjoyed talking to Rob!
As always, thanks to Agata Poniatowski for the art and design and Strangelette for the music.