Podcast 60 – Shadowrift

Hey there listeners! On this week’s podcast, Jakub and Greg discuss the punishingly difficult cooperative deck-building game Shadowrift! In Shadowrift, players construct decks in order to protect the town of Haven and defeat the invading monsters. The game features lots of elements that have to be carefully managed, including surviving villagers, walls and magical defenses, and the monsters’ power level. All of this is in addition to crafting a finely tuned deck. It’s a great game, and we hope you’ll tune in to hear us discuss it.

We also talk about our roleplaying (mis)adventures from the past week. Highlights include a new system and a Wizard that was waaay too powerful to tangle with.

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Also check out our Youtube channel, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 59 – Mars Needs Mechanics

Welcome back to another exciting installment of Dragon’s Demize. This week, we review Mars Needs Mechanics, a commodity trading game with steampunk flair! In, Mars Needs Mechanics players trade Components for Cogs and vice versa in order to gain the biggest stack of Cogs. Prices fluctuate according to demand, so buying low and selling high is the name of the game. In addition, Components can be used to craft Mechanisms, which give powerful bonuses. It’s a careful balancing act wrapped up in a fun theme.

As always, we also talk about what we’ve been playing. This week, we’re back with more Time Stories (stories) and Santorini.

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 58 – Sherwood’s Legacy

Hello listeners! Dragon’s Demize is back with another review: Sherwood’s Legacy. Sherwood’s Legacy is a tactical combat game similar to the popular tower defense genre of video game. Players take on the role of heroes from Robin Hood mythology and defend the village against the invading forces. The game also features resource management and an optional scaling difficulty system. Check out the review for our complete thoughts!

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 57 – Castles of Mad King Ludwig

Hello and welcome back to Dragon’s Demize! Today, we’ll be reviewing The Castles of Mad King Ludwig. In Castles (as I’ll be referring to it for the rest of this post, because damn), players take on the role of architects, designing castles for King Ludwig II of Bavaria. Each round, players purchase rooms from the supply and add them to their castles. Each room has a variety of characteristics and bonuses which synergize with other types of rooms to score points. Points are also scored for earning “King’s Favors,” randomly selected bonuses that correspond to different castle features.

As always, there’s also plenty of fun talk about what we’ve been playing lately. Highlights include Five Tribes and Sherwood’s Legacy, a new game that describes itself as a tower defense board game!

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 56 – Paris Connection

Welcome back listeners! This week on Dragon’s Demize, we review Paris Connection, a game about stocks and trains and how sometimes they’re the same thing. In Paris Connection, players compete to earn the most points by hoarding “stock” in six different colors of railroad. Each railroad is worth a number of points based on the cities it connects to. But in a compelling twist, each railroad is built using the same tokens as the stock. It’s a game about finding balance and predicting which way the market will swing next!

We’ve also got some great stories about what we’ve been playing lately, including Scythe, Zombiecide: Black Plague, and DaVinci’s Challenge.

Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 55 – Social Deduction Games

Hello again listeners! On this week’s episode of Dragon’s Demize, we decided to do things a little differently. Rather than review one game, we examine social deduction games as a whole. Using two of the biggest names in the genre, The Resistance and Secret Hitler, we break down what qualities are shared among most social deduction games, and which are unique to each game.

Also, on this week’s What We’ve Been Playing, we talk about favorites new and old. Plus: Jakub gets a lesson in what happens when you don’t read the rules thoroughly!

Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 54 – Viceroy

Welcome listeners to another episode of Dragon’s Demize. Today, we review Viceroy, a strategy game where players compete to build their pyramids of power. In Viceroy, players collect gems in order to acquire and play character cards. Each character card can be played into a pyramid at any level, provided there are free cards beneath it. The cost, and more importantly the effect, changes dramatically based on where it’s played. It’s a great gameplay element that provides lots of versatility and strategic options. Check out or review for more details.

We also take the opportunity to riff on our recent roleplaying experiences, including some crazy games of A Quiet Year and Jakub’s always-entertaining D&D group. We hope you enjoy this week’s episode!

Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music.  Be sure to head on over to our Facebook and Google+ pages to check out our newest weekly feature: What’s Fresh Wednesdays! Our long-awaited Century in Review video will be out next week, so keep an eye on our YouTube channel here. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.

Podcast 53 – Dead of Winter

Hello listeners, and welcome back to Dragon’s Demize. This week, we’re reviewing one of Jakub’s personal favorite games: Dead of Winter.

In Dead of Winter, players each control multiple survivors, and attempt to fulfill public and secret objectives. These secret objectives often require you to stockpile resources, which can create tension among the survivors. Even more interesting, there is a chance for one player to be a betrayer, and actively sabotage the group. While the zombie theme is widely regarded as overused in board games, Dead of Winter does a great job of adding a unique and enjoyable twist with these mechanics. Check out our review for a more in depth analysis!

Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music.  Be sure to head on over to our Facebook and Google+ pages to check out our newest weekly feature: What’s Fresh Wednesdays! If everything goes according to plan, our Century in Review video will be out next week, so keep an eye on our YouTube channel here. Finally, Washingcon tickets go on sale March 1. They’re expected to sell out, so mark your calendars and get ready for another year of great games.

Podcast 52 – Lanterns

Hey listeners. Got another great episode for you today, as we review Lanterns. This colorful tile-matching game holds a surprising amount of strategic depth. Players compete to earn the most honor by earning matched sets of colored lantern cards. The more sides you match with a single play, the more you earn, so it pays to be on the lookout for opportunities. But be careful about getting overconfident and setting up a strong play for your opponent! Tune in for more details and our thoughts on Lanterns.

We’ve also got some fun stories about what we’ve been playing lately, including Greg’s hype over A Quiet Year and a truly epic game of X-Wing.

Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music.  Be sure to head on over to our Facebook and Google+ pages to check out our newest weekly feature: What’s Fresh Wednesdays! Our Century in Review video is also on its way, so keep an eye on our YouTube channel here. Finally, Washingcon tickets go on sale March 1. They’re expected to sell out, so mark your calendars and get ready for another year of great games.

Podcast 51 – Interview with Daniel George

Hello listeners! We’ve got an extra special episode for you today: we had an opportunity to interview Daniel George, founder of August Games and designer of the delightfully fanciful Dragon Brew. Daniel has been designing games for years and had lots of great insights to offer. Our conversation ranged all over, from advice to aspiring game designers, to his own creative process, to an in-depth discussion of his new game Dragon Brew. We had an amazing time talking to him, and we hope that you enjoy it just as much.

Dragon Brew is a game about fantasy races who compete for brewing trophies instead of fighting on the battlefield. Each round, players craft beers designed to meet the tastes of that year’s judges. Each judge as a unique preference between the three qualities: color, strength, and bitterness. But wooing the judges isn’t the only way to earn points, and savvy players will have to cover all their bases in order to secure victory.

The game has a lot to offer, with deeply strategic resource management and worker placement wrapped up in a fun, easy-to-play turn structure. It’s currently in the middle of its funding campaign on Kickstarter, and we highly encourage you to secure your copy. If you’re reluctant to put money towards a game you haven’t tested yourself, have no fear! Dragon Brew is completely playable on Tabletopia, so give it a whirl and see if you enjoyed it as much as we did.

Thank you as always to Agata Poniatowski for the artwork and Strangelette for the music.  Be sure to head on over to our Facebook and Google+ pages to check out our newest weekly feature: What’s Fresh Wednesdays! Our Century in Review video is also on its way, so keep an eye on our YouTube channel here. Finally, Washingcon tickets go on sale March 1. They’re expected to sell out, so mark your calendars and get ready for another year of great games.

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