Podcast 79 – Tournament

Hellooooo listeners! For this very special episode of Dragon’s Demize, Greg is joined by Thomas DiSalvo, one of the actors from the new movie Tournament. In the movie, a group of unlikely friends meet to battle in a trading-card tournament, only to have an outsider come in and shake things up at their local game shop. Greg and Thomas talk about what it was like diving into the world of trading card games and creating a fun, authentic story that appeals to gamers and non-gamers alike. This is one episode you won’t want to miss, and of course you won’t want to miss Tournament either! You can check them out on Facebook, Instagram, or their own website, www.tournamentmovie.com.

Greg also finds the time to talk about his recent board game adventures. This week, those include another Delta Green mission, Mystic Vale, and the delightfully miserable Gloom.

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on FacebookDiscord, and Google+. Our weekly streams and new vlogs are also available on our Youtube channel.

Podcast 78 – Tips for GMs

Hello hello listeners. This week on Dragon’s Demize, we’re a man down while Jakub is on a business trip. Greg and their good friend Pedro try to pick up the slack and talk about their tips for GMs. It’s always tough trying to balance the demands of being a GM, and we hope that our tips will make it easier and more enjoyable for some of you.

Greg also talk about the games he’s been playing lately, including introducing his parents to Terraforming Mars and almost getting eaten by a space zombie!

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on FacebookDiscord, and Google+. Our weekly streams and new vlogs are also available on our Youtube channel.

Podcast 77 – Battle Gnomes!

Hello listeners! Welcome back to Dragon’s Demize, where this week we’re taking a look at Battle Gnomes! Battle Gnomes! is a card-based combat game for 2-6 players. Each player controls a yard full of gnomes, battling for supremacy of the neighborhood. You can equip your gnomes with better gear and litter your yard with defensive barriers to improve your combat abilities. The first player to defeat three enemy gnomes in battle wins.

As always, we also talk about what we’ve been playing. This week, we focus heavily on RPGs, talking about campaigns both ongoing and upcoming.

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on FacebookDiscord, and Google+. Our weekly streams and new vlogs are also available on our Youtube channel.

Podcast 76 – Building Tension in Survival Co-Op

Hello listeners, and welcome to another episode of Dragon’s Demize. This week on the podcast, we’re trying out a new segment called Topic of the Week. In this inaugural run, we talk about some of the ways survival co-op games build tension, from attempting to overwhelm the players to introducing resource scarcity to restricting your time to act. There’s a lot of ground to cover and we tried to do our best, but I’m sure there are things we left out. If you have thoughts on the survival co-op genre, let us know on Facebook or Twitter. We’d love to hear your ideas!

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook, Discord, and Google+. Our weekly streams and new vlogs are also available on our Youtube channel.

Podcast 75 – Vye

Hello again listeners! On our latest episode, we review Vye. This card based territory control game is another game that has a very simple concept but very deep gameply. The artwork on this game is also phenominal, and the language independence as well as the small size makes it an ideal for travel. Check out the full episode for our full impressions.

Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music.  If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Our weekly streams and new vlogs are available on our Youtube channel.

WashingCon 3 – War Games: Design and Evolution

Hey listeners! More great content from this year’s WashingCon coming at you. This time, we’ve got audio from the War Games panel, moderated by our friend Marty. Panelists include:

  • Jason Matthews, designer of such games as Twilight Struggle and 1960: The Making of the President;
  • Jerry Taylor, designer of the classic Hammer of the Scots; and
  • Volko Ruhnke, who designed Labrynth: The War on Terror and the COIN series games.

They cover everything from what constitutes a war game to how to model complex realities like CC& and fog of war. Don’t miss it!

WashingCon 3 – Women in Gaming: Designers, Retailers, and Beyond

More WashingCon goodness! Today, we’re bringing you audio from the Women in Gaming panel. This panel was moderated by Leslie Phillips and covered some important and impactful topics. From the challenges that women and non-binary people face when navigating gaming communities, to finding support throughout the hobby, this panel is essential listening for anyone interested in making gaming a more diverse and inclusive space.

Panelists include:

  • Kathleen Donahue: Labyrinth Games & Puzzles
  • Jenn Ellis: Twogether Studios
  • Leslie Et Alia: InfiniteHeart Games
  • Susan McKinley Ross: Idea Duck
  • Avonelle Wing: Double Exposure, The Envoy Program, and more

WashingCon 3 – The Future of Game Design

Drumroll please! It’s time for the showstopper, the final panel of the convention, the ever popular Future of Game Design! We had some amazing panelists and perspectives this year, and we were super honored to be a part of it. Come check out these designers’ take on recent developments in the gaming industry and what they think is just over the horizon.

Panelists include:

  • Susan McKinley Ross, Spiel des Jahres-winning Qwirkle
  • Sam Bailey, Forbidden Stars
  • Ross Cowman, The Fall of Magic
  • Dominic Craphuchettes, Evolution
  • Jonathan Gilmore, Dead of Winter
  • Bruce Glassco, Betrayal at the House on the Hill
  • Jason Matthews, Twilight Struggle

Podcast 74 – WashingCon 3 Recap

Hello everyone, we’re back! We apologize for the delay, but hope to make it up to you with a very special episode: our full recap of WashingCon 3. It was a fantastic convention this year, like every year, and we have so much to cover. We start off with our impressions of the con as a whole, from the people we talked to to the games we played. After that  we run through a few excerpts from the various panels. And finally, no WashingCon would be complete without a massive game of Two Rooms and a Boom.

We hope you enjoy this week’s podcast. Please do stay tuned for even more great audio from the convention, including panels and interviews.

WashingCon 3 – RPG Design: Essential Elements and Innovation

Hey listeners! I’m sure you’ve been waiting breathlessly for news from this year’s WashingCon. Well wait no longer! Our first recording from this year is now available. It’s audio from the weekend’s first panel, RPG Design: Essential Elements and Innovation. Join our esteemed panelists in discussion everything you could hope to ask about role-playing games. Panelists include:

  • Keith Baker
  • Dave Chalker
  • Ross Cowman
  • Fred Hicks
  • Hal Mangold
  • Jason Morningstar

Thank you for listening, and stay tuned for more coverage of WashingCon 3.

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